Swtor lightsaber augment kit. Developed for the purpose of lightsaber-to-lightsaber combat, to address the failings of Form I, Makashi was the most dueling-centric of the seven classical forms. Swtor lightsaber augment kit

 
 Developed for the purpose of lightsaber-to-lightsaber combat, to address the failings of Form I, Makashi was the most dueling-centric of the seven classical formsSwtor lightsaber augment kit  Kotor online saber tuning slot

You can reverse engineer the non-moddifiable armor to get. Satele Shan’s Sparring Lightsaber. To craft an Augmentation kit you will need 10 kit components which can be obtained from reverse engineering crafted items and other crafting materials. 2. It was released in 2003 and. A new tier of Legendary quality Augments at Item Rating 300 have been added to Star wars: The Old Republic, making them the new best augments available in the game. an item-rating 274 tank armoring, and at 680 allows you to craft augment kits, and the blue Alacrity and Absorb item-rating 276. Almost everyone should get this. These are overall best-in-slot (BiS) and will provide a noticeable DPS increase, but they are obscenely expensive. Z0-0M Influence. If you have an orange or purple item / shell, using control + right click will open the customization window where you can replace and swap mods, enhancements, augments, armorings, barrels and hilts. CTRL+right click one of them and you will see each of the 4 items you can put in it. 0, Lightning/Telekinetics remain among the strongest ranged DPS classes. This lightsaber has an interesting. If you actually go out and scavenge for metals and compounds instead of running missions for them, the math becomes even better. This is your first outfit tab, and once you’ve opened it, you can right click armor in your inventory to add it to your new outfit. The kits add augment *slots* to gear. to re-iterate, the crystal slot has nothing to do. Posted January 25, 2012. Green– Lowest Tier per level 2. They do still require the MK-11 kits, but it’s really. So I'm all for allowing the addition of augment slots to any item, but I'm not really clear on why Armormech, Armstech, and Synthweaving were chosen as the only crafting skills able to make augment kits. They will all take the same # of mats (6/6/8), it does not matter what crafting skill you are using. Straightforward question: which saber form do you think is the best overall? Classic forms: 1- Shii Cho 2- Makashi 3- Soresu 4- Ataru 5- Shien/Djem So 6- Niman 7- Juyo 8- Jar-kai. 3. 1. If a player is more interested in crafting their own, they can do this with a schematic. If you're not in a position to craft your augments or your augment kits and have to buy them, at lowest price you're looking at maybe 10 million credits to buy augment kits at wholesale prices another 2 million if you. 1. Any crafts grade 11 component can be RE's to a MK11 aug slot component. Sort. It can be created by player characters trained in the Armormech, Armstech, or Synthweaving Crew Skills. The kits run about 75k on the GTM and then cost 36k to install into equipment. This Guide is for. Augments are the mod that go IN. In Artificing; 1. Toys. Star Wars Qui-Gon Jinn Lightsaber Replica Force FX Dueling Rechargeable Metal. Augments require an augment slot. Kids can imagine their own roleplay duels with Lightsaber Forge electronic Lightsabers, featuring extendable light-up blades and electronic sound effects inspired by the Star Wars Galaxy! Kids ages 4 and up can create a Lightsaber and battle with customizable roleplay toys inspired by the Jedi and Sith weapons from the Star Wars Galaxy!Augments are a way of adding additional stats to your armor in Star Wars: The Old Republic. Augment Kit: An item produced by Armormechs, Synthweavers and Armstechs. a source of additional stats over and above un. . Augments can be crafted by the Armormech, Armstech, and Synthweaving Crew Skills. When you HQ or "craft with great success" in artifice a lightsaber you get an augment slot. G Armormech, Armstech, Synthweaving. Lightsaber; Blaster Pistol; Blaster Rifle; Double-Bladed Lightsaber; Assault Cannon; Sniper Rifle; Vibrosword; Vibroknife; Scattergun; Electrostaff;Augment Kit issue Hey anyone had or seen an issue when trying to Add Augment Kits to items. swtor lightsaber augment kit › Verified 3 days agoAs others said the cheapest is to craft cell grafts/assembly components (depending on your crew skills) of the appropriate level and deconstruct them to get 1 slot component mk-X depending on the green materials used (11th level assembly comp. Mykx. 1 Notes. 3! Rogue Agent and Desert Weapons Master Armor Set, CP-2 Bryar Pistol, Hermit’s Vigil Pistol, Darth Nul’s Lightsaber, Kuat Vigilance Mount, MSM Turbocharged Jetpack, Mandalorian Heavy. Alliance Armor (Solo 55 FP); Resurrected, Masassi, and Exhumed Armor (PvE Elite & PvP Nonrated); Revanite, Deciever, and Dark Reaver Armor (PvE Ultimate & PvP Rated); Raider's Cove, Sky Ridge, Corsair Armor (Leveling)Alliance Armor (Solo 55 FP); Resurrected, Masassi, and Exhumed Armor (PvE Elite & PvP Nonrated); Revanite, Deciever, and Dark Reaver Armor (PvE Ultimate & PvP Rated); Raider's Cove, Sky Ridge, Corsair Armor (Leveling)Form II, also known as Makashi, The Way of the Ysalamiri, or The Contention Form, was the second of the seven classic forms of lightsaber combat. Creates: Augmentation Kit MK-11. (9) Star Wars: Return of the Jedi Episode VI. SWTOR | Forums. You can pick the best items for your character from here. SWTOR Patch 7. A hilt is, indeed, a modification, but Augmentation slots are for Augmentations, not modifications. There are three different Lightsabers in the game, and gamers must find them in order to acquire Force powers. Meaning they could have an augment slot, or an extra slot for more stats to be added. First Seen: 1. Any piece of gear (armour, weapon, implant, relic, or earpiece) may have an Augment slot added, whether or not it has modification slots. Guides databases datamining discipline calulators tools news theorycrafting and more Critical success crafting a lightsaber will add an augmentation slot to. . How to install lightsaber hilt? New Player Help. 51 votes, 31 comments. Long answer: there's no way to turn a non-moddable item, be it a weapon, an armor piece or whatever else you may think of, into a moddable. Darrius Christopher Thurston. News. All existing items and missions fit into these grades and match the equivalent crafting grade. More . Relying on precision and efficiency over Shii. Credit costs are still being tuned, but it will be less than 50k for the highest augment slot. Grade 4: Level 32-40: 240-300. Posted January 29, 2016. All Activity; Home ; English ; General Discussion ; Augment slots leaving crafting? What?If we have 15% Alacrity then our ability activations should take around 85% of the time they would normally take (i. Ones that 'grow' with you and are just empty shells to put stuff in - these have the full crystal, hilt/barrel, mod and enhancement slots (+ augment slot if you add it), and might have a purely cosmetic tunning slot for a max of 6. First, CTRL+Right-click the item to open up the Field Modification window. Found the internet! 1 [S] The Harbringer [H] 220 Versatile Hilt / Barrel, Mk-8 Augment Kits, Crit/Alac/Acc Augments [W] Dark Matter Crystal / Credits. r/swtor • My third design for the LEGO Sith War Droid MK I. This guide is an extension to the Ultimate SWTOR Beginners Guide for new players. Complete list of all SWTOR 7. Edited July 5, 2012 by chimungaAnyone can come watch live – and just by watching the event, you’ll be helping the Swtorista project! Come see…. Artifice won't be able to make kits at all (so pretty much completely out of the augment slot business), and from what I understand, it'll cost armstechs over twice as much (almost 3x) to make an augment kit as an armormech can make it for. Double-Bladed Lightsaber: Equip: Hunter's Birthright Blaster Pistol: 33: 33: Main Hand (Ranged)Blue 276 augments ([Type] Augment 73 + Augmentation Kit Mk-11) provide about 88% of the benefit for about 6% of the cost of the purple 286 augments. Form 5- Shien. 0 vendors on the Republic Fleet. Edited May 24, 2012 by GnatBWhy allow any and everyone to just use an augment table to get augment slot. Outbreak Response Lightsaber. Then simply drag the Weapon Tuning into the open Tuning Slot and hit. SWTOR Gear & Stats Guide. Why force the extra step when the most logical solution. Artificers can't make augments, and they can't make augment slots. You also get a new ability called Enfeebling Strike that lets you use your lightsaber attack to immobilize enemies that are too close. Aritfice makes Hilts, Color Crystals, and Enhancements. Marilite Lightsaber: Artifice level. Augment kits used to be cheap enough in GTN, but ever since crafting got nuked, the prices got stupid high. Juggernauts have 3 high-threat abilities and then there is the buff to Force Choke from the Force Grip passive. 2 Lightsaber hilts 3. with MK-1 costing 1000 Credits to mount, and MK-9 costing 36k (or 36,000 for. SWTOR Augment Slot Guide The Old Republic Larp Slot Pretend Play. 0 gear, remove anything you want to keep like crystals, tunings or augments. Part of Vulkk's "SWTOR Basics" series. Duel-Ready Sabers. The changes in SWTOR 7. Once you have installed an augment kit, you can equip augments like any other AME. Absorb augments - Absorption Rating/Power Shield augments - Shield Rating/Power Versatile augments - Mastery/Endurance Accuracy augments - Accuracy Rating/Endurance Fortitude. Star Wars™: The Old Republic, a story-driven MMORPG from BioWare and LucasArts. Any guidance here appreciated. Focus Reset. Star Wars: The Old Republic has 6 different crafting skills you can choose from: Armormech, Synthweaving, Armstech, Artifice, Cybertech and Biochem. Lightsaber modifications include color crystals and hilts that augment a. An augment is an item modification and can be applied to an augment slot. 01. $6. 03. SWTOR Guide. Despite receiving nerfs back in 6. Odessen Lightsaber. But recently someone informed me we couldn't Augment items such as "Lord Kallig's Scorching Lightsa. Armstech, armormech, and synthweaving are able to craft augment kits on the PTS. . They are as follows: Form 1- Shii-cho. Profession: Synthweaving. tomzi • 1 yr. I put in all my sweet augments and colour etc. Once you click on the station, you can add an extra modification slot to any piece of gear you have. . Crushing Blow – generates an additional 75% threat for a total of +325%. A companion's strength in battle is not determined by their gear, instead it is boosted by their Influence Level. 0 Menu Toggle. 0 since there won’t be a new tier of crafting, so don’t get rid of your current augments. SWTOR | Forums. Augmentation Kit MK-1 From Star Wars:. The reason you want to save your. Some models of our lightsabers can be fused together, allowing you to build your own lightsaber staff or double bladed light saber. The augment kit doesn't change the level requirement of the gear. However, I wish to keep the helmet. All the information about - Augmentation Kit MK-1 - SWTOR item from our database. 3, artifice is without a doubt the least useful. In addition to these exciting new items, there is a variety of other. Murshawursha: What was the logic behind choosing which Crew Skills get to craft Augment Kits? In Game Update 1. 3 I was thrilled. Augment tables are intended to make it relatively simple to get any item to the same power cap, and lots of kit variation introduces the possibility that it would be hard. 9. An enhancement is an item modification and can be applied to an enhancement slot. As far as Artifice making augments, I could swear my wife has made me augments in the past, and she's the family Artificer. You can start gathering materials to craft a lightsaber right away with Archaeology and Treasure hunting by sending your companions out to gather. Best Custom Lightsabers for Sale Lightsabers have to be the most iconic weapon in the world of fiction, more specifically, in the unparalleled galaxy of Star Wars. Looks like you missed the point. The majority of lightsabers. Augment 77 + Augmentation Kit 11). See moreSWTOR Augments Guide Augments are a way of adding additional stats to your armor in Star Wars: The Old Republic. 3 Class Changes; Gearing Changes and Tips in Update 7. This is important to note because it has caused no small amount of headache for players finding out the hard way - when you buy an upgrade, like a bump up to IR 322 of your Decurion chest piece, the new item automatically and completely overwrites the previous, which is irretrievably. Almost everyone should get this. The rather prohibitive cost is for using the kit, not the slot. Overall, the simplest method is to get yourself a set of "orange"** mod-able gear, including weapon and offhand. 3 Augment slot on all gear 1. How do I obtain whatever it is that I need to tune a. 3! Rogue Agent and Desert Weapons Master Armor Set, CP-2 Bryar Pistol, Hermit’s Vigil Pistol, Darth Nul’s Lightsaber, Kuat Vigilance Mount, MSM Turbocharged Jetpack, Mandalorian Heavy Jetpack, Rogue Agent’s Dye Pack, Moisture Farm Decoration Bundle. r/swtor_trade. Like all item modifications, enhancements are split into classes that focus on specific attributes. It’s really hard to justify using the purple 286 augments unless you or your group really needs that small stat increase to slightly boost your numbers. I like the form of the hilt, so I'd hate to us. All the information about - Birthright Mainhand Weapon Construction Kit - SWTOR item from our database. Get the best deals on Star Wars Lightsaber & Weapon Replicas when you shop the largest online selection at eBay. Add in the 28% crafting crit bonus and this brings down the cost to 15-16K. From the color and model of the handle, the guard and the pommel to the size of the blade, choose among all the options offered those that will satisfy your aesthetic preferences and will be the most adapted to your practice. Outlander Mainhand Lightsabers MK-2. It’s recommend to augment your gear once you have reached the highest item-rating and quality you plan to get so you don’t waste augment kits while upgrading. This is now not really great unless it's a level 49-50 item. 0 CHANGES] purchased with commendations, or obtained as mission rewards. Instantly generates 6 rage and reduces the cooldown of Taunt and Threatening Scream by 5 seconds. Grade 3: Level 24-32: 160-240. e. A much cheaper alternative is the Jedi Master Bladebuilders Lightsaber from Hasbro, a kit that lets you switch between several styles of hilt, blade, and angles to create a fully playable toy. 224K subscribers in the swtor community. Components are acquired by Reverse Engineering any item that can be crit-crafted to add an augment slot. The mitigating news is supposedly in a future patch you will be able to add the augment slot to any gear or weapon. 3? STAR WARS: The Old Republic > English > Crew Skills Why do I lose Augment slots on my Augmented gear with 1. , flux). 4. Fire Emblem Heroes Fire Emblem Warriors Pocket Mortys Star Wars: The Old Republic You are not logged in. Just got a Legacy Light saber which only has a crystal and no other slots for a hilt, mods, etc. Upgrading deletes the old item and replaces it with the upgrade and as a result it deletes anything attached to the old item. Given the cost of augmenting, it is best to wait till you get your set bonus gear and then augment them. I am not a fan of the current crafting system that requires that you create multiple subassemblies in hierarchical succession in. Sell Price : 1. SWTOR Augments Guide: Everything you. Game. This screenshot is of my gear build for my Vengeance Juggernaut running mostly blue 276 augments with almost exactly 110%. Official site. wearable pieces made by a craft can crit to get an augment slot; post-1. I guess it's the heavy load from patch day, but the skinny on it is: The augment slots can only be made by synthweavers, armormechs and armstech i believe, the first schematic which is green is learned from trainers and one of the mats for crafting them are the ones you get from slicing mats, the level 6 slots thou. Backhand –. 3. To add an Augment slot via a Kit: - Kits are. 7k. Kotor online saber tuning slot, swtor augment kit. 02%) @ Level 70. Augment kits range from level MK-1-10 and correspond to certain character levels before you can use them. Item Modification is a system utilized in Star Wars: The Old Republic that allows players to increase the stats of functionality of select weapons and armor encountered in the game. I put the item into the Mod table and click the Add Augment Slot button, the box drops down and right away it just disappears, its so fast that I can't click fast enough to change the Augment Kit type to MK8. Update 7. PSA: Before you upgrade gear in 7. Cannon Sniper Rifle Vibrosword Vibroknife Scattergun Electrostaff Training Saber Color Crystal Hilt Barrel Armoring Mod Enhancement Augment. Star Wars™: The Old Republic, a story-driven MMORPG from BioWare and LucasArts. 0 Class Guides for PvE and PvP for the Legacy of the Sith Expansion, ordered by Combat Style and Discipline! In SWTOR 7. Hiridiu Lightsaber: Artifice level 460, for level 55. Ok im reading too many about it and some telling me to go with armorsmith some are telling me to go with artifice and so on and so on i want to create an mk9 aug slot on my lightsaber im lvl 62 and i want to create this on my lightsaber what do i have to do should i stick with artifice and get th. Augmentation Kit MK-11 Rating 280. . I do not see how to kick some one out of a guild. Location of 7. Augment the gear by using an Item Modification table with the MK-10 kits. Press question mark to learn the rest of the keyboard shortcuts. Contents [ hide] #10 Descendant’s Heirloom Saber. The lightsaber also became synonymous with the Jedi Order's values to uphold peace and justice. News. Blue– Mid-tier per level 3. Skip to content. Then you buy an augment from the GTN with the stats that you need,. Crew skills, augments, crafting in general. 0 Augments BioWare has said that there will not be a new tier of augments available for 7. Support. You refer to augments and augment KITS like they were one and the same. Schematic source The. WARNING: when turning in gear for upgrades, it will. Augmentation Slot Component MK-1 can be obtained by reverse engineering Tier 1 crafted gear; any crafted equipment item that is reverse engineered will yield one. Form 6- Niman. Augmenting 16 Treeks would require 192 augment kits, 192 augments and about 7 million credits just to add the augments to gear. I will have to ditch the latter soon, it is underleveled for me. $249. 0. If you sort by Item Modification > Augment (perhaps choosing the level and or grade item you want) you can buy what you need from there. Augmentation Kit MK-1 Rating 46. Fire Emblem Heroes Fire Emblem Warriors Pocket Mortys Star Wars: The Old Republic You are not logged in. Armstech is a crafting crew skill. Fisto was known as an expert swordsman, possessing some of the finest dueling skills in the Jedi Order. View data for the Augmentation Slot Component MK-11 SWTOR Item. They are available to low level players, but aren’t really worth it, and are more recommended for. Search within r/swtor_trade. What's the cost for the lower-tiered augment kits?All the information about - Augmentation Kit MK-2 - SWTOR item from our database. do you get lightsaber recipies from treasure hunting? I know you get recipies for other. items 3. Anyway, I have a few noobish questions that I'm hoping someone can clear up for me. Home Game News Store Forum Support PLAY. By Kosef May 8, 2012. 1 Released June 29, 2023. Crew Skills; SWTOR. December 20, 2022. Here’s some of the basic lightsabers you can craft! Updated for 7. Long answer: Depends on what. KOTET will be like the other expansions where we will need to start making Grade 10 materials on launch. Find even better items than this one in our SWTOR Item Database. This means you won’t have to choose between equipping 334. General Item. Look at your two orange/custom lightsabers again. Why can't Artifice make mods and Augmentation Kits for lightsabers and weapons this is kind of stupid Bioware. com . Accuracy should be about 737(109. [Admins, if this is the wrong forum, feel free to move my thread] When I heard we could augment pretty much everything in 1. You also have a 30k price to add the augment kit to the gear. In the new system, you can add an augment slot to any piece of equippable gear, from earpieces to implants to generators. About star wars galaxies star wars galaxies was a massively multiplayer online role playing game set in the star wars universe. 14. To add an augment slot to an item now will require you to use the Item Modification Table, which are most easily found. While some are in an affordable range, many of these cost millions of credits. Then you have to mount the Augment Kit to the gear item. Jump to content. You can then add an augment to that slot, but augments have character level requirements (with the most powerful requiring close to level 70). Almost everyone should get this tier of augments. Simply put, you can have a level 50 augment kit (MK-6) and put a level 9 augment in it if you wish. A lightsaber is a melee weapon used by Jedi and Sith. for a beginner player if you’re looking for a crafting skill to make credits I suggest taking. 0 you'd acquire these schematics from the crew skills trainer and by having critical success on. General Discussion; SWTOR. Log In Sign Up. I often use this to know what level I need to achieve to get the next level of schematics. augmentation kits-where to find them! - New Player Help - SWTOR. Tutorial on how to Augment your gear in SWTOR and why is augmenting so important. 3. Yes you should augment for pvp. 0 brought to XP, it is now easy to get to 13-18 before that mission is done. The MK1 through MK5 enables up to a particular level, while the MK6 does any. Go to swtor r/swtor •. In its most powerful iteration, a 2. Now that you are at the EndGame, it is time to expand your knowledge about the many approaches and methods at. Exarch MK-1/ Ultimate Exarch Lightsabers. The augments you take should also follow the aforesaid stats. You buy an Augmentation Kit Mk-1 (through Mk-9) from the GTN, and you go to a modification station. Augments do NOT come from crit crafting gear. The Devs have said that Augment kits will be tiered, and will require a new sort of mat obtained by REing auggable gear of the proper tier. The lightsaber coupler holds two individual lightsabers in place to form a saber staff (not for use with all models of light sabers), and can be easily removed, allowing you to resume dual. 0 (KotFE) it used to be about level 9-11, except when XP events were running, but it was always, and still is, the last class mission on Korriban/Tython, but with the changes that 4. This crafting material is used in the construction of Augmentation Kit MK-1. 3, will it retain its aug?See also: Lightsaber Construction This group includes the standard Lightsaber (a handgrip hilt that projects a single blade of energy) and all Lightsaber variants, including the Double-Bladed Lightsaber (as wielded by Darth Maul in Episode I: the Phantom Menace). Augment; Cartel Market Items;. 3 Game Update livestream, we got you covered! SHIFT. Thus you would have the crafting skill, gathering skill (archaeology or scavenging depending on which crafting skill) and slicing. So you should augment the tier 1 shells or a set of orange shells you like. Forums. Find even better items than this one in our SWTOR Item Database. Reverse Engineer Category: None. Link to comment Share on other sites. Star Wars: The Old Republic is moving from Bioware to Broadsword!. This caught a few people on the PTS, before you upgrade the new 7. New Superior 77 Augments in SWTOR Guide. In the early days of SWTOR, lightsaber stances (and other combat stances) were actual toggleable abilities that you could switch between at will, but this system caused some major problems. Schools Details: Web180 Posted November 26, 2012 (edited) You can buy augmentation kits and augments on the GTN if you really want to. this is not related to the augment slot. 7. In that case the level requirement to use the gear would be level 9. These have a guaranteed drop rate. Store. Edited March 26, 2012 by ikinaiSWTOR. Thanks to our lightsaber configurator, create in a few clicks a customized lightsaber with a design that suits you. SWTOR Reverse Engineering Guide (Updated) by Slaign Table of Contents Known Issues The Two Paths Linear Reverse Engineering Prefix Reverse Engineering Critical. Support. Hey guys! Returning player here. Augment kits have a clearly defined cost. Crew Skills; SWTOR. Building your custom lightsaber is pretty much the same as building any custom piece of armor. Grade 2: Level 16-24: 80-160. Members. User account menu. e. Most companions start at Influence Level 1, and you can raise their influence level. You can add an augment slot with an augment kit, and they come in ranges from level 1-10 (having nothing to due with character level). 0. I did add an augmentation slot but that doesn't seem do it. Augments are extra stat points (which can help you reach thresholds for accuracy/alacrity), which in turn increase your efficiency. for 11th level slot comp. jedi knight. . 6 Artifice bonded attachments 3. 1. Star Wars The Old Republic Menu Toggle. Custom built lightsaber (lvl 20), Defender Mettle (48), Ninam Master's Primary (and Secondary) Lightsaber (48), Radiant Blade (48), Elegant Modified Lightsaber (50), Vanguard Lightsaber (54), and Midlithe (and Offhand) Lightsaber (54). 9k. This will be an augment slot. Read News. Lightsaber; Blaster Pistol; Blaster Rifle; Double-Bladed Lightsaber; Assault Cannon; Sniper Rifle; Vibrosword; Vibroknife; Scattergun; Electrostaff;Augments are crafted by Synthweavers, Amormechs, and Armstechs. Log In Sign Up. The place to go if you or a guild member can't craft is the Galactic Trade Network (GTN) - the global marketplace you can find on the fleet. #9 Tythian Lightsaber. Given the cost of augmenting, it is best to wait till you get your set bonus gear and then augment them. › Get more: Swtor lightsaber augment kit View Schools . In its most powerful iteration, a 2. Star Wars: The Old Republic is moving from Bioware to Broadsword!. Synthweaving is the force user equivalent of armormech, so why shouldn't the force user equivalent of armstech (artifice) be able to craft augment kits as well? As of 1. I think that's all of them. You can get the gear through various methods. Lightsabers come in many shapes and colors in Star Wars: The Old Republic, and players can modify theirs to whichever customization they like. Thank youSo I am fairly advanced in the game but I want to know where I can find the augmentaion items to add to my lighstabers, I would also like to know where is it possible to buy lightsaber crystals and how they work (I dont really understand . In particular, the Lightning class has remained one of the most. The Crafting In-Game is done via two main panels. Well the thing is, an MK-6 augment kit is not a crafting mat. When you move augments you lose the cost of the kit and the cost of installing the kit in the gear, which is significant over 14 pieces. . Store. Post author: test15556252; Post published: April 14, 2023; Post category: Uncategorized; Post comments: 0 Comments; Kotor online saber tuning slot . Ready to learn about Star Wars: The Old Republic? Get up to speed with tips, tricks, videos and written guides about SWTOR for beginners and level 70 players!. The system of adding augment slots to gear in SWTOR underwent a radical transformation in patch 1. Type: Augments. Edited August 6, 2013 by psandakPosted October 9, 2012. 90. In the Star Wars Universe, Jedi meditate to create their lightsaber crystal. SWTOR. Purple(Advanced) – High tier per level 4. 7 Stronghold components 3. KOTFE was an anomaly in that the Grade 9 stuff wasn't ready at launch, so they gave us a grace period to convert grade 8 to grade 9 materials. . Find even better items than this one in our SWTOR Item Database. Just wondering what the cheapest thing to RE for Armstech would be to make the MK-6 augment kits. RKLimes. 0 Legacy of the Sith Gearing Guide;. View data for the Augmentation Kit MK-11 SWTOR Schematic. Acquire (craft, player-to-player trade, GTN) an augmentation kit MK- X , (1) and find a modification station. Custom built lightsaber (lvl 20), Defender Mettle (48), Ninam Master's Primary (and Secondary) Lightsaber (48), Radiant Blade (48), Elegant Modified Lightsaber (50),. 3. These are overall best-in-slot (BiS) and will provide a noticeable DPS increase, but they are obscenely expensive. CommunityTeam May 3, 2023. Star Wars. About star wars galaxies star wars galaxies was a massively multiplayer online role playing game set in the star wars universe. Tsillah. Generally MK-10 kits and 228 augments are good enough for most content (all Solo PvE, SM and VM Flashpoints, SM Operations); MK-11 kits and 286 augments are. View data for the Augmentation Kit MK-11 SWTOR Schematic. Blue 276 augments ([Type] Augment 73 + Augmentation Kit Mk-11) provide about 88% of the benefit for about 6% of the cost of the purple 286 augments. Blue 276 augments ([Type] Augment 73 + Augmentation Kit Mk-11) provide about 88% of the benefit for about 6% of the cost of the purple 286 augments. Star Wars: The Old Republic has 6 different crafting skills you can choose from: Armormech, Artifice, Armstech, Synthweaving, Cybertech and Biochem. List of all Lightsaber type items from our SWTOR Database. But recently someone informed me we couldn't Augment items such as "Lord Kallig's Scorching Lightsaber. The rating 208 purple augments are fine to start, and are much cheaper than the gold 228s. View data for the Augmentation Kit MK-10 SWTOR Schematic. We are not raising Crew Skills, Gathering or Crafting levels. Gearing Changes and Tips in Update 7. 4 Item modifications 3. Play Now. As for which one to use, whatever one you have a lot of mats for, but don't plan on using to craft much else. Unstable Peacemaker's Lightsaber, 2550CC. A companion's Influence Level also affects their crafting and gathering speed for crew skills, and their crafting critical chance. Four of them are typically used by DPS and Healing classes/disciplines, the other three are specifically for tanks.